Demo Reel

I have wanted to be a part of the game industry for as long as I can remember. I originally started pursuing this dream as a Computer Science student hoping to become a programmer. At some point though, I realized that to fully realize my potential I needed an outlet for my creative passion as [...]

Continue Reading

Game Level Prototype: Cogshire

This project was a collaborative student project from the Art Institute of California San Diego under the auspices of the Sony online Entertainment Mentorship program. I served as the team’s Lead Technical artist doing scripting, rigging, visual effects, customizing gameplay elements within the Unreal Tournament 3 game engine, lighting, modeling, texturing, and solving pipeline problems. [...]

Continue Reading